#include "stdafx.h"
#include "CScrLanguage.h"
#include "CConsole.h"

/*CConsoleObject	&	CConsoleObject::operator[](const char * szName)
{
	if(auto pObject = Get(szName))
		return *pObject;
	return Add(szName, *new CConsoleVar(szName));
}
CConsoleStr		&	CConsoleObject::operator=(const char * v)
{
	return AsStr()->Set(v);
}
template<class T>
CConsoleVal		&	CConsoleObject::operator=(T v)
{
	return AsVal()->Set(v);
}*/